A downloadable asset pack

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*Please be aware that this isn't a game, but some code and assets  for anyone to use on the ZX Spectrum Next.

The zip contains a basic file that you can load to see all the assets in motion.


TJ, Mummy, Spectre, Bat, Coins, spinning skull, floor spikes.

Game code has been added too, TjCavernCapers which is a starting point using Jim Bagley coding sessions parts 1-6.

TJCaverns.v.0.2 has : 

All of the above and a flickering torch background, gloopy ceiling stuff, dissolving TJ into blood.

TJCaverns.v.0.3 has : 

All of the above and a bouncing mushroom, health bar animated door, key and potion.

TJCavernCapersDemo is playablish(not a real word)

Some code by Lee Smith https://www.youtube.com/c/leesmithsworkshop


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Click download now to get access to the following files:

Caverns.zip 8 kB
TjCavernCapers.zip 7 kB
meltingTj.spr 16 kB
TJCaverns.v.0.2.zip 9 kB
TJCaverns.v.0.3.zip 9 kB
TJCavernCapersDemo.zip 16 kB

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