A downloadable asset pack

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*Please be aware that this isn't a game, but some code and assets  for anyone to use on the ZX Spectrum Next.

The zip contains a basic file that you can load to see all the assets in motion.

Including:

TJ, Mummy, Spectre, Bat, Coins, spinning skull, floor spikes.

Game code has been added too, TjCavernCapers which is a starting point using Jim Bagley coding sessions parts 1-6.

TJCaverns.v.0.2 has : 

All of the above and a flickering torch background, gloopy ceiling stuff, dissolving TJ into blood.

TJCaverns.v.0.3 has : 

All of the above and a bouncing mushroom, health bar animated door, key and potion.

TJCavernCapersDemo is playablish(not a real word)

Some code by Lee Smith https://www.youtube.com/c/leesmithsworkshop


StatusReleased
CategoryAssets
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorGaz Marshall

Download

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Click download now to get access to the following files:

Caverns.zip 8 kB
TjCavernCapers.zip 7 kB
meltingTj.spr 16 kB
TJCaverns.v.0.2.zip 9 kB
TJCaverns.v.0.3.zip 9 kB
TJCavernCapersDemo.zip 16 kB

Comments

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Why do always coders program in basic ?

Some great looking assets there.

Thanks bud

Cool little game. Is the soundtrack available and if so, what format was used?